The arcade classic.
Swipe to steer. Eating food grows the snake by one segment and pushes the pace up a notch. Hitting a wall or your own tail ends the run — the board never wraps around.
Snake is the arcade classic, rebuilt with swipe controls tuned for touch and a speed curve that ramps smoothly as the snake grows — no sudden jumps, just steady pressure. Runs are short by design; there's no mid-run save, so every attempt starts clean.
A single watch-an-ad revive gives you one more shot at beating your best after a death, resetting the snake to its starting length but keeping your score intact.