WG WNAF Games

Privacy Policy

Last updated: November 2026

Overview

This policy covers every game published by WNAF Games (2048, Sky Flyer, Word Trail, Sudoku, Nonogram, Block Drop, Snake, Four in a Row, Ludo, and Carrom, together "our games"). It explains what information our games collect, why, and the choices you have about it.

Every game is playable fully offline and without signing in. Everything below describes what happens only if you choose to sign in, see ads, make a purchase, or play an online match.

Information collected automatically

When our games are online, they may send basic technical information to our analytics and crash-reporting providers: device model, operating system version, app version, general region (derived from IP address, not precise location), and events like "level completed" or "app crashed." This is used to understand what's working and fix what isn't — it is not used to build a profile of you personally.

Play Games Services

If you sign in with Google Play Games, our games can read and write your leaderboard scores, achievements, and small cloud-saved game states through Google's Play Games Services. That data is governed by your Google account and Google's own privacy policy, linked below. Signing in is always optional.

Advertising

Some games show ads served through Google AdMob. Where required by your region's law, you'll see a consent prompt before any ad is personalized, and you can choose non-personalized ads or withdraw consent at any time from the game's settings. AdMob may use an advertising identifier and general device information to select and measure ads; it does not receive your name, email, or any account information from us.

In-app purchases

Purchases are processed entirely by Google Play Billing. We never see or store your payment card details — we only receive confirmation that a purchase was completed, which we use to unlock the corresponding content in the game.

Online multiplayer

Four in a Row, Ludo, and Carrom offer real-time online matches. To support this, those games sign you in anonymously (no name, email, or personal profile) to a backend identifier, and store match data — room codes, move history, and, for Ludo, server-generated dice rolls — for the duration of the match. This data identifies your device's anonymous session, not you personally, and is not shared with the other player beyond what's needed to play the match (their own moves, visible the same way yours are to them).

Third-party services we use

Each of these is operated by Google and governed by Google's own privacy policy.

What we don't do

We don't sell personal information. We don't build cross-app advertising profiles beyond what AdMob itself provides. We don't include any real-money wagering or gambling mechanics in any game, so no financial information beyond a standard Play Store purchase ever touches our games.

Children's privacy

Our games are not directed at children under 13. If a game is later made available in a child-directed category, ad personalization and data collection will be adjusted to meet applicable children's privacy requirements for that version.

Your choices

You can play fully offline to avoid all of the above. You can decline or withdraw ad-personalization consent at any time in a game's settings. You can reset your advertising identifier or opt out of interest-based ads entirely in your device's system settings. To request deletion of data tied to your Play Games account or an online-multiplayer session, contact us using the details below.

Changes to this policy

We'll update the date at the top of this page whenever this policy changes. Material changes will also be noted in the relevant game's Play Store listing update notes.

Contact

Questions about this policy or a request about your data: see the Contact page.